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  1. Abstract

    Dynamic (temporal) graphs are a convenient mathematical abstraction for many practical complex systems including social contacts, business transactions, and computer communications. Community discovery is an extensively used graph analysis kernel with rich literature for static graphs. However, community discovery in a dynamic setting is challenging for two specific reasons. Firstly, the notion of temporal community lacks a widely accepted formalization, and only limited work exists on understanding how communities emerge over time. Secondly, the added temporal dimension along with the sheer size of modern graph data necessitates new scalable algorithms. In this paper, we investigate how communities evolve over time based on several graph metrics under a temporal formalization. We compare six different algorithmic approaches for dynamic community detection for their quality and runtime. We identify that a vertex-centric (local) optimization method works as efficiently as the classical modularity-based methods. To its advantage, such local computation allows for the efficient design of parallel algorithms without incurring a significant parallel overhead. Based on this insight, we design a shared-memory parallel algorithmDyComPar, which demonstrates between 4 and 18 fold speed-up on a multi-core machine with 20 threads, for several real-world and synthetic graphs from different domains.

     
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    Free, publicly-accessible full text available December 1, 2024
  2. We present Atos, a task-parallel GPU dynamic scheduling framework that is especially suited to dynamic irregular applications. Compared to the dominant Bulk Synchronous Parallel (BSP) frameworks, Atos exposes additional concurrency by supporting task-parallel formulations of applications with relaxed dependencies, achieving higher GPU utilization, which is particularly significant for problems with concurrency bottlenecks. Atos also offers implicit task-parallel load balancing in addition to data-parallel load balancing, providing users the flexibility to balance between them to achieve optimal performance. Finally, Atos allows users to adapt to different use cases by controlling the kernel strategy and task-parallel granularity. We demonstrate that each of these controls is important in practice. We evaluate and analyze the performance of Atos vs. BSP on three applications: breadth-first search, PageRank, and graph coloring. Atos implementations achieve geomean speedups of 3.44x, 2.1x, and 2.77x and peak speedups of 12.8x, 3.2x, and 9.08x across three case studies, compared to a state-of-the-art BSP GPU implementation. Beyond simply quantifying the speedup, we extensively analyze the reasons behind each speedup. This deeper understanding allows us to derive general guidelines for how to select the optimal Atos configuration for different applications. Finally, our analysis provides insights for future dynamic scheduling framework designs. 
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  5. The Internet has become a critical component of modern civilization requiring scientific exploration akin to endeavors to understand the land, sea, air, and space environments. Understanding the baseline statistical distributions of traffic are essential to the scientific understanding of the Internet. Correlating data from different Internet observatories and outposts can be a useful tool for gaining insights into these distributions. This work compares observed sources from the largest Internet telescope (the CAIDA darknet telescope) with those from a commercial outpost (the GreyNoise honeyfarm). Neither of these locations actively emit Internet traffic and provide distinct observations of unsolicited Internet traffic (primarily botnets and scanners). Newly developed GraphBLAS hyperspace matrices and D4M associative array technologies enable the efficient analysis of these data on significant scales. The CAIDA sources are well approximated by a Zipf-Mandelbrot distribution. Over a 6-month period 70% of the brightest (highest frequency) sources in the CAIDA telescope are consistently detected by coeval observations in the GreyNoise honeyfarm. This overlap drops as the sources dim (reduce frequency) and as the time difference between the observations grows. The probability of seeing a CAIDA source is proportional to the logarithm of the brightness. The temporal correlations are well described by a modified Cauchy distribution. These observations are consistent with a correlated high frequency beam of sources that drifts on a time scale of a month. 
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  6. Abstract Background Bioinformatic workflows frequently make use of automated genome assembly and protein clustering tools. At the core of most of these tools, a significant portion of execution time is spent in determining optimal local alignment between two sequences. This task is performed with the Smith-Waterman algorithm, which is a dynamic programming based method. With the advent of modern sequencing technologies and increasing size of both genome and protein databases, a need for faster Smith-Waterman implementations has emerged. Multiple SIMD strategies for the Smith-Waterman algorithm are available for CPUs. However, with the move of HPC facilities towards accelerator based architectures, a need for an efficient GPU accelerated strategy has emerged. Existing GPU based strategies have either been optimized for a specific type of characters (Nucleotides or Amino Acids) or for only a handful of application use-cases. Results In this paper, we present ADEPT, a new sequence alignment strategy for GPU architectures that is domain independent, supporting alignment of sequences from both genomes and proteins. Our proposed strategy uses GPU specific optimizations that do not rely on the nature of sequence. We demonstrate the feasibility of this strategy by implementing the Smith-Waterman algorithm and comparing it to similar CPU strategies as well as the fastest known GPU methods for each domain. ADEPT’s driver enables it to scale across multiple GPUs and allows easy integration into software pipelines which utilize large scale computational systems. We have shown that the ADEPT based Smith-Waterman algorithm demonstrates a peak performance of 360 GCUPS and 497 GCUPs for protein based and DNA based datasets respectively on a single GPU node (8 GPUs) of the Cori Supercomputer. Overall ADEPT shows 10x faster performance in a node-to-node comparison against a corresponding SIMD CPU implementation. Conclusions ADEPT demonstrates a performance that is either comparable or better than existing GPU strategies. We demonstrated the efficacy of ADEPT in supporting existing bionformatics software pipelines by integrating ADEPT in MetaHipMer a high-performance denovo metagenome assembler and PASTIS a high-performance protein similarity graph construction pipeline. Our results show 10% and 30% boost of performance in MetaHipMer and PASTIS respectively. 
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  7. The GraphBLAS are building blocks for expressing graph algorithms in terms of linear algebra. Currently, the GraphBLAS are defined as a C API. Implementations of the GraphBLAS have exposed limitations in expressiveness and performance due to limitations in C. A move to C++ should address many of these limitations while providing a simpler API. Furthermore, for methods based on user-defined types and operators, the performance should be significantly better. C++has grown into a pervasive programming language across many domains. We see a compelling argument to define a GraphBLAS C++ API. This paper presents our roadmap for the development of a GraphBLAS C++ API. Open issues are highlighted with the goal of fostering discussion and generating feedback within the GraphBLAS user community to guide us as we develop the GraphBLAS C++ API. 
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  8. The GraphBLAS emerged from an international effort to standardize linear-algebraic building blocks for computing on graphs and graph-structured data. The GraphBLAS is expressed as a C API and has paved the way for multiple implementations. The GraphBLAS C API, however, does not define how distributed-memory parallelism should be handled. This paper reviews various approaches for a GraphBLAS API for distributed computing. This work is guided by our experience with existing distributed memory libraries. Our goal for this paper is to highlight the pros and cons of different approaches rather than to advocate for one particular choice. 
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